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When your agency retires, you're granted experience based on how well you did, which in turn unlocks everything from new agents to use and more items. If all your agents are dead or you're simply stuck in an unwinnable situation because you made a bad call, well, it's a game over, sure, but also a new beginning. Do you want alerts sent to highly advanced attack drones? Because that's how you get alerts sent to highly advanced attack drones. hey, it's right there in the title! If you are forced to take an enemy down, you might want to drag their body off where they won't be spotted by other patrols. Your safest bet is to be as silent and invisible as possible.
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at least until your next campaign, anyway. Survive, and you'll be able to upgrade your agents with new abilities and equipment, but once they're dead, they're gone for good. Each mission has a set objective to complete, apart from getting out alive of course, but you'll usually find optional safes to hack and more along the way. All of this is a rather simplified explanation, since the game has a lot more complex mechanics, like allowing you to pin a downed enemy, soldiers that are equipped with heart rate monitors to raise an alarm if they're killed, setting up ambushes, using augments on your agents, and much, much more. Incognita can help as well, and by hitting the, you can hack whatever you have the power to spend for, allowing her to open doors for you, turn off cameras, decrypt consoles for your use, and more.
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You can utilize cover to sneak by guards, or come up behind unarmored foes to knock them out temporarily, allowing you to rifle through their belongings or drag their bodies elsewhere so they aren't discovered. This isn't a game about going in guns blazing, so your goal is always to do things as quietly as possible, since the game gets harder as the alarm level in each location increases. When it's your turn to move, each agent under your control has a set number of ability points they can use for everything from walking to interacting with their environment. The tutorial mission will walk you through the basics, but Invisible, Inc plays very much like X-COM: Enemy Unknown, only with less explosions and alien gas.
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